The brief.

The project proposal below outlines my ideas for the METatheory final project. I’m flying solo on this one and so I’m pushing to really explore a relevant problem and to develop new skills in crafting the solution. The project requires us to build an educational tool. It can be any tool - we have total free reign on its type, form, medium of execution, and topic/content. It’s intended to be useful to us and for us to explore its utility in our own educational contexts. If the project’s scope is too big be to executed as a completed product, we can also build a proof of concept.

The introduction to the problem.

“Our learners have changed.”

I recently joined the Nova Scotia College of Art and Design University (otherwise known as NSCAD) as their Director of Teaching and Learning. In my first three weeks, I spent time in one-on-one meetings with faculty, technicians, and in student-led focus groups. My aim was to listen to the needs and wants of each stakeholder in this setting (these often had nothing to do with teaching and learning). Something that I kept hearing throughout this data collection process was that teaching and learning had somehow shifted after two years of pandemic shutdowns and that the fault rested with the students ‘who had changed’. But changed how? And how is the way the learners have changed different from how I have changed, or how our faculty and technicians and staff have changed? Haven’t we all changed? The following examines some of the common threads in the discussions I’ve collected in three weeks, specifically in a set of four open forums called ‘learning circles’ attended by members of each stakeholder community. The following three topics were the most frequently discussed topics in the forums. These were generated by the community and were not administratively imposed or guided.

Community

Recurring themes in the learning circles were a lack of feeling as though we were all part of the same community. The shift to online learning was not sufficiently supported with opportunities for community building that would ordinarily have taken place within less formal avenues, such as in the hallways before or after class, or ad hoc gatherings at lunch. It seemed that students, staff, and faculty are all feeling a lack of mutual engagement in the teaching and learning experience because of this sense of detachment. Another layer to this is that artmaking on campus is often a communal practice. Weaving, ceramics, and painting studios are all open spaces, with ready access to peers. This was obviously not replicated online and has been impacted with the return to campus as well.

Engagement

The community issue leads to an overall engagement issue. Our collective sense of detachment might be accompanied by overwhelm, withdrawal from public engagement, and other behaviors that detract from how we used to do teaching and learning. I don’t mean to try and be causal, but a common thread was the general sense of fatigue and stress that accompanied the return to campus. Obviously, if we are checked out of our curricular engagement, then extra-curricular engagement is a step too far. Engagement in general, or engagement in extra-curricular activities also affects engagement in professional development opportunities to address this supposed student culture shift to troubleshoot the issues and propose possible solutions.

Space

Finally, it has come up that community and engagement in teaching and learning might be more difficult now because of how we view the spaces in which these processes occur. It has already been mentioned that there has been a loss of informal gathering space with the continuation of classes in online or hybrid spaces, and a loss in the kind of lingering around after class that helped cultivate community and sustain engagement. Space intersects with time as students and faculty felt that the period where they experienced the most disengagement was between their scheduled classes where they felt completely disengaged from the learning environment, other learners, peers, and faculty, depending on the stakeholder group. How we view communal spaces has also shifted as those spaces have been unsafe and for many, continue to be unsafe, as well as semi-public, when we’ve spent so much time over the last few years in private.

A diffractive problem

In short, there are three intersecting problems present here that might benefit from a diffractive reading across each of them displacing the self, and exploring difference and interference (Hill, 2017).

The overview of the solution.

The solution to this problem might begin in looking through a new materialist lens to understand how the theoretical framework of new materialism can solve the issue. In fact, by embracing new materialism, we can take a reading of these intersecting issues that looks through multiple theoretical lenses. I’m also interested in examining intra-actions between these concepts and theories by breaking down the boundaries between theories and our ability to use them as tools for teaching and learning. I took inspiration from Hill (2017) in the experimental writing practice undertaken by rewriting an account of an educational experience through the lens of a variety of theories to elucidate, “intersections, overlaps, and tensions among events, theories, self and methods (pp. 12).

My solution is therefore a literal take on viewing the intersecting problems above through a set of lenses. I propose constructing two pair of digital prototypes modelled after View-Masters with sets of seven images each that relate to the spaces at NSCAD where engagement and community take place. The seven spaces will be overlayed with elements of a theory meant to provoke discussion and ideation among the agents using the pair of lenses. The lenses have their own agency in their immersive quality, and ability to allow users opportunities to examine intra-actions between space, engagement and community when used first alone, and then together in pairs.

Lens pair prototype one: 7 images of the same space, overlayed with 7 different theories. One prototype with have a digital space, the other prototype in the pair will feature a digital space.

Lens pair prototype two: 7 different images of spaces overlayed with one single theorist. The second prototype will have a different theorist with the same 7 spaces.

The specifics of the method.

The tool I propose to create is based on the well-known View-Master tool that presents three-dimensional images to individual viewers. Original View-Masters were constructed so the left and right eyes viewed the same photo taken at different angles (Museum of Teaching and Learning, 2022). The effect produced an illusion of three-dimensions. The body of the original tool is made of black plastic and resembles a small pair of binoculars. The photos are set into a small piece of cardboard in the shape of a circle. One sets the cardboard reel into a notch in the black plastic and rotates them by pushing a small lever on the side of the tool. Photos are visible when the viewer looks at them facing a light source (Museum of Teaching and Learning, 2022).

In McLuhan’s tetrad (1977), the View-Master extends our ability to imagine being in a different space by creating an immersive viewing experience. It recalls prior technology like the stereoscope, earlier versions of which created visual depth using mirrors and prisms to reflect and refract light, later versions of which included two prismatic lenses encased in pair of glasses viewing a single stereo card at a time. View-Masters obsolesced stereoscopes as much as they are similar to them in the basic optics that underpin their functionality due to its marketing, 7-photo reel and Kodachrome color film (Museum of Teaching and Learning, 2022). View-Master went out of style, or reached their reversal stage, when the potential for larger scale, more fully immersive, and digital media became less expensive and more marketable (also the advent of VR). The windows to other life-worlds that View-Masters afforded individuals in a rather intimate way became a limitation in that audiences could not experience the immersion en masse.

In reading on speculative futures, design for teaching and learning, and new materialism, I find myself thinking that there is something important in tactility and intimacy in creating tools that serve as “powerful conduits and emblems of time travel” (Yau, 2011). There was a quality to these images that brought you in, in a way I have yet to experience with modern, digital, VR. Equally, VR is still a ways away from being employed in professional development and teacher training in such a way as it is used by other industries such as health and medicine, law enforcement, or the corporate world. The context of NSCAD and what it embodies might not be the best place for such a technological intervention anyway as the practices of its faculty, staff, and students are rooted in the tactility of artistic creation. Digital creative forms are not as well supported here as in other arts-based universities and colleges.

The tentative conclusion.

The prototypes will be used in an exploratory activity to be conducted in teams of four which can be made up of students, staff, or faculty. First, each participant will look through the View-Master and consider the theoretical overlays while exploring the immersive spaces through the lenses. Then the pairs will work together according to the set of prototypes they viewed through. Their conversation will hopefully yield interesting considerations regarding the spaces we occupy in teaching and learning practice that might help us make connections between them and engagement and community (or the other way around).

References.

Hill, C. (2018). More-than-reflective practice: Becoming a diffractive practitioner. Teacher Learning and Professional Development, 2(1), 1-17.

McLuhan, M. (1977). Laws of the media. et cetera, 34(2), 175-178.

Museum of Teaching and Learning. (2022). View-Master. Motal. https://www.motal.org/view-master.html

Yau, C. (2011, October 6). Rediscovering a stereoscopic world. Design Observer. https://designobserver.com/article.php?id=30418

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